September 20, 2026

How to Remove an HWID Ban: TPM, Permanent or Anti-Cheat-Specific Spoofer?

The real difference between temporary and permanent spoofers, TPM masking, and game-specific builds — and how to pick the right one.

A spoofer catalog looks huge until you break it down into three simple questions: which anti-cheat you actually need covered, whether a one-time buy makes sense or a per-session fix is enough, and whether a game-specific build beats a universal one. Here's how those play out with real products.

Start by figuring out your anti-cheat

Spoofers are built for specific protection systems, and there's no single one that covers everything. TitanX EAC and Avalanche only handle EAC. Vengeance and Shield cover ACE, EAC, BattlEye, and Ricochet together, which is handy if you play a few games with different protections. Faceit AC and Vanguard are trickier: not just any spoofer works there — you need something purpose-built like TPM, UBGG, or Elite Permanent, which specifically list support for those systems.

If you're not sure exactly which anti-cheat your game runs, there's a real risk of buying a spoofer that just isn't built for it — and the money's wasted not because the product is bad, but because it's the wrong match for the job.

Temporary spoofer or permanent

Most of the catalog is time-limited: TitanX EAC, Vengeance, Avalanche, Reported, Ancient, Shield. You run these again before each session or after a new ban — cheaper to get started with, but you need to get in the habit of remembering to launch it.

There's also a separate category of game-specific spoofers where the fix only lasts until you reboot: Arena Breakout, Delta Force, PUBG, the Call of Duty line (BO6, MW2, MW3, Warzone), Arc Raiders. It's the cheapest option and also the shortest-lived — good for getting back in right after a ban, not for a lasting fix.

Permanent options — TPM, BC, Elite Permanent, UBGG, the plain "Permanent" plan — are a one-time buy, and you don't need to re-run them on every login. The difference between them comes down to how solid they are: Elite Permanent is described as good "until the next ban," meaning the permanence is about the fingerprint change itself, not a promise that you'll never get flagged again.

TPM spoofing is for tougher cases

TPM stands out for more than its price — it changes data at the TPM module level, survives a Windows reinstall, and is listed as working with BattlEye, EAC, Vanguard, Faceit AC, and ACE all at once. People usually reach for it once lighter spoofers have already stopped working, meaning the protection has learned to spot that deeper marker on the machine.

The logic is simple: TPM is the heaviest and most expensive option, and there's no reason to jump straight to it if something simpler and cheaper already does the job.

Game-specific or universal

Single-game builds — Arena Breakout, Delta Force, PUBG, COD, Arc Raiders, Mason Abi for Arena Breakout Infinite, Rage MP for GTA 5 — are usually tuned more precisely for that one game and cost less, but they're no use anywhere else. SMG handles a separate problem specifically for Escape from Tarkov: it masks BattlEye and also gets around the developer's own hardware lock, which is its own issue in that game on top of the anti-cheat.

Universal options like Vengeance, Shield, Elite Permanent, or UBGG cost more but cover several games and protection systems in one purchase — worth it if you're not just playing one title but several with different kinds of protection.

Frequently asked questions

Do I need a TPM spoofer right after a fresh ban?

No. It makes more sense to start with something simpler and cheaper matched to your game's specific anti-cheat. TPM comes in handy once lighter options stop working.

Does a permanent spoofer guarantee I won't get banned again?

No. Permanent just means you don't have to re-run it before every login — not that the protection will never flag a new violation.

Should I get a game-specific build if I play several titles?

Usually not — a universal option like Vengeance or Shield that covers several anti-cheats at once tends to work out cheaper than buying several narrow spoofers separately.

Picking a spoofer isn't about which one's "best" — it's about matching it to the job: what protection your game runs, how long you need the fix to hold, and how many games you need covered at once.